Triple Scoot – Modules

Plus
Triple Scoot

Links:   Define Standard Analyze Teach Other Extend

Modules:

Equivalents:
— Triple Scoot = Trade

Zeros:

From Normal Eight Chain Thru:
— Swing Thru, Spin the Top, Single Hinge, Triple Scoot, Boys Run

From Normal Facing Lines:
— Touch 1/4, Triple Scoot, Triple Scoot (again), Girls Run, Box the Gnat, Slide Thru

Fractional Zeros:
— Triple Scoot is a Half Fractional Zero

Get-Ins to Partner Line (= Zero Line):
— Heads Lead Right, Pass the Ocean, Single Hinge, Triple Scoot, Triple Scoot (again), Single Hinge, Boys Trade, Box the Gnat
— Heads Pass the Ocean, Extend, Swing Thru, Spin the Top, Single Hinge, Column Circulate, Triple Scoot, Triple Scoot again, Boys Run, Slide Thru

Get-Outs from Partner Line (= Zero Line):
— Touch 1/4, Triple Scoot twice, Boys Run, Left Allemande

Get-Ins to Corner Box (= Zero Box):
— Heads Lead Right, Veer Left, Half Tag, Centers Trade, Ends Circulate, Boys Run, Touch 1/4,
Triple Scoot, Boys Run

Get-Outs from Corner Box Wave (= Zero Box):
— Swing Thru, Spin the Top, Single Hinge, Triple Scoot, Boys Run, Allemande Left

Conversion from a Corner Box to a Partner Line:
— Veer Left, Couples Hinge, Half Tag, Column Circulate, Triple Scoot, Split Circulate and Face In

Conversion from Partner Line to Corner Box:
— Touch 1/4, Column Circulate, Triple Scoot, Girls U-Turn Back
— Touch 1/4, Column Circulate, Triple Scoot, Triple Scoot (again), Boys Run