Plus
Coordinate
Links: Define – Standard – Analyze – Teach – Other – Extend
Modules:
Equivalents:
— Coordinate = Column Circulate, Boys Run, Veer Left, Girls Trade
Zeros:
From Normal Eight Chain Thru:
— Slide Thru, Touch 1/4, Coordinate, Ferris Wheel, Centers Flutterwheel, Zoom, Centers Right and Left Thru and Pass Thru
From Normal Facing Lines:
— Touch 1/4, Coordinate, Girls Circulate, Bend the Line
Fractional Zeros:
One-Quarter Fractional Zeros from Normal Facing Lines:
— Touch 1/4, Coordinate, Couples Circulate, Chain Down the Line
— Grand Swing Thru, Single Hinge, Column Circulate, Coordinate, Bend the Line
Get-Ins to Partner Line (= Zero Line):
— Heads Flutterwheel, Sides Lead Right, Pass Thru, Boys Run, Coordinate, Bend the Line
Get-Outs from Partner Line (= Zero Line):
— Touch 1/4, Coordinate, Girls Run (to left), Left Allemande
Get-Ins to Corner Box (= Zero Box):
— Heads Lead Right, Pass Thru, Boys Run, Coordinate, Wheel and Deal
Get-Outs from Corner Box (= Zero Box):
— Pass Thru, Trade By, Slide Thru, Touch 1/4, Coordinate, Wrong Way Promenade
Conversion from a Corner Box to a Partner Line:
— Reverse Flutterwheel, Slide Thru, Touch 1/4, Coordinate, Ladies Trade, Bend the Line
Conversion from Partner Line to Corner Box:
— Flutterwheel, Touch 1/4, Coordinate, Wheel and Deal
— Touch 1/4, Coordinate, Boys Trade, Wheel and Deal
People Mover from Partner Line to Corner Line:
— (Girls Move) Touch 1/4, Coordinate, Bend the Line