Three Quarter Thru – Modules

CALLERLAB Program: Advanced 1

Three Quarter Thru

Links:   Define Analyze Teach

Modules

Zeros from a Corner Box:
— (Geographic) Touch a Quarter, Split Circulate, Three-Quarter Thru, Hinge and Roll
— (True) Touch 1/4, Centers Trade, Three-Quarter Thru and Spread, Split Circulate, Girls Run, Slide Thru

Get-Ins to Partner Line:
— Heads Wheel Thru, Touch a Quarter, Split Circulate, Three-Quarter Thru, Swing Thru, Explode and Right and Left Thru

Get-Outs from Partner Line:
— Pass the Ocean, Three-Quarter Thru, Split Circulate, Swing Thru, Boys Run, Promenade

Get-Ins to Corner Box:
— Heads Pass the Ocean, Sides Half Sashay, Extend, Three-Quarter Thru, Three-Quarter Thru, Recycle

Get-Outs from Corner Box:
— Left Touch a Quarter, Centers Trade, Left Three-Quarter Thru, Split Circulate, Tag the Line, Clover and Quarter Out, Left Allemande

Get-Outs from Right-Hand Lady Box Out of Sequence (Across the Street Box):
— Touch a Quarter, Centers Circulate, Three-Quarter Thru, All Eight Circulate, Cast Off 3/4 and Roll, Slide Thru, Promenade

Conversion from Corner Box to Partner Line:
— Swing Thru, Three-Quarter Thru, Split Circulate, Girls Circulate, Linear Cycle

Conversion from Partner Line to Corner Box:
— Pass the Ocean, Quarter Thru, Ends Circulate, Split Circulate, Three-Quarter Thru, Recycle