Anything and Cross – Modules

CALLERLAB Program: Advanced 1

(Anything) and Cross

Links:   Define Analyze Teach

Modules

Equivalents:
— Right and Left Thru = Touch a Quarter and Cross, Partner Trade, Touch a Quarter and Cross, Partner Trade

Zeros:
— From Partner Lines: As Couples Touch 1/4 and Cross, Partner Trade

Fractional Zeros:
— One Quarter Zeros from Normal Facing Couples:
— Box the Gnat, Touch a Quarter and Cross, Partner Trade

Get-Ins to Partner Line:
— Heads Pass the Sea, Extend, Boys Trade, Cast a Shadow, Half Tag and Cross, Partner Trade
— Heads Wheel Thru, Pass Thru, Chase Right and Cross, Quarter In

Get-Outs from Partner Line:
— Box the Gnat, Touch a Quarter and Cross, Clover and Wheel Thru, Slide Thru, Pass Thru, LA

Get-Ins to Corner Box:
— Heads Partner Hinge, Very Centers Trade, Center Wave Explode and Touch 1/4 and Cross

Get-Outs from Corner Box:
— Touch a Quarter and Cross, Turn and Deal, Centers Square Thru on 3 Dixie Grand, LA

Get-Outs from Right-Hand Lady Box Out of Sequence (Across the Street Box):
— Touch a Quarter and Cross, Girls Trade, Left Hinge, Step Thru, Grand Right and Left

Conversion from Corner Box to Partner Line:
— Touch a Quarter and Cross, Half Tag and Cross, Half Tag, Swing Thru, Acey Deucey,
Hinge and Cross, Partner Hinge, Girls Trade
— Touch a Quarter and Cross, Half Tag and Cross, Half Tag, Acey Deucey and Cross, Partner Trade

Conversion from Partner Line to Corner Box:
— Box the Gnat, Touch 1/4 and Cross, Centers Touch 1/4 and Cross, Partner Trade, Centers Pass Out